Salvatore Pane interviews Mike Rosenthal, creator of "Waiting For Godot":
Taking all the fun out of a game is funny. Basing a game on a play where nothing happens is funny. And people played it! One guy told me he made it to the surprise at level 99. That still amazes me. What a great guy. I mean, I can barely make it to level 99. The game is pretty difficult in a way, but rather than testing your reflexes, it tests your patience.